Here are the customer character sheets I've made for use with my latest game I'm DM'ing. I've included the Main Sheet here which has most of the items you'll be looking at during a game, AC, HP's, Skills, Weapons and Ammo, etc. The rest of the pages, Sheet 2 - Gear/Feats/Class Abilities, Sheet 3 - Spell Sheet, Sheet 4 DM Helper/Player Aid (NPCs/Hirelings and Animal Companions).
The campaign was initially run under another DM and I was a player. Things changed and when our DM went back to college out of state I decided to take up the cause and continue the campaign with our old DM skype'n in when he could. The transition was fairly easy. It was initially a DnD 3.5 game, and Pathfinder RPG just had come out, so the group decided to try out playing under Pathfinder and haven't looked back. The transition was also aided by the fact that everyone was between 10-12th levels. The group had just defeated the main villain, or so we thought and as we escaped his crumbling lair via a portal opened up by a NPC benefactor most of the party found themselves banished to the plane of pandemonium!...
This is the point I took over DM'img. So essentially I'm running a Dungeons and Dragons 2nd Ed Planescape Campaign using the Pathfinder RPG and converted DnD 3.5 Characters, with a few odds n ends from DnD 4th edition! I use modified "one hit minions" from 4th ed DnD on occasion! Chris Perkins was correct they're fun for both the Players and DM! Players like em, at first, because they allow them to kill droves of them with mighty spells and combo feats making for great visuals and heroic actions! The DM likes them because they surround and hit for devastating results as well as press the players after killing waves and waves of them with no end in sight! He he he. If you have any questions about my Planescape Campaign please shoot me a email or comment below!
Alrighty, here are the rest of the Character Sheets!
Hope you enjoyed this post and thanks for stopping by!
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